level
	New(mob/owner, counter) {
		if(!ismob(owner) || !isnum(counter)) del src
		src.counter = counter
		src.owner = owner
	}

	var
		counter = 0
		mob/owner

	proc
		getLevel()
		expRequired()
		gainExp()

		_next()
		_prev()
		_setTo()

	expRequired() {
		return 100 // Todo: Stick a formula 'ere
	}